New Character Equipment & Attributes
From ADOM Wiki
Revision as of 13:10, 21 December 2012 by Anon123 (Talk | contribs) (Porting the page back from a MHT backup)
Attributes
- Males get +1 strength, Females get +1Dex
- Starting PP is Mana + (WillPower / MagicPenalty), where MagicPenalty is based on class (Spellcasters = 2, Most = 4 to 8, Heavy Fighty Types = 10 to 16)
- Base Alignment is 2000, 0, or -2000 depending on Race. Druids always start at 0, Necromancers have this value -1500, Healers get +1000.
- Experience Modifiers (Higher means more exp required to level):
Class experience modifiers | |
---|---|
Class | Exp Modifier |
Fighter | 40 |
Paladin | 60 |
Ranger | 60 |
Thief | 25 |
Assasin | 35 |
Wizard | 5 |
Priest | 5 |
Bard | 10 |
Monk | 60 |
Healer | 0 |
Weaponsmith | 25 |
Archer | 20 |
Merchant | 5 |
Farmer | 0 |
Mindcrafter | 20 |
Barbarian | 150 |
Druid | 30 |
Necromancer | 20 |
Elementalist | 20 |
Beastfighter | 40 |
Race experience modifiers | |
---|---|
Race | Exp Modifier |
Human | 0 |
Troll | 150 |
High Elf | 30 |
Gray Elf | 20 |
Dark Elf | 40 |
Dwarf | 60 |
Gnome | 0 |
Hurthling | 0 |
Ork | 60 |
Drakeling | 80 |
- Hurthlings get a special *4/5 bonus, Gnomes a special *3/4 bonus, Humans *6/7. Trolls get a *2.5 penalty.
- You can never start burdened - your strength will be raised enough so that you can handle the weight. This is most abuseable for Weaponsmiths since they start with a very heavy 1000s anvil; this can give weaker races (especially hurtlings) a large, free Strength boost.
Equipment
Humans, Gnomes, And Hurtlings (Also Non-Dark Elf Wizards/Bards): 2d2 torches, Flint & Steel, Tinderbox Trolls: Necromancers:Heavy Skull Club, Non-Wizard/Elementalist/Farmer/Necromancer:Thick Furs... Non-Wizard/Elementalist/Necromancer: Heavy Club, Iron Ration, Raw Meat, Wizards/Elemenalists:Iron Ration Hurthlings: Cooking Set, Cursed Ring, Iron Ration x2, 1/4:Elven Bread Gray Elves: Elven Bread Dark Elves: Spider Bread Everyone Else: Iron Ration Non-Monks: Gold x1 Paladins: Holy Symbol Thieves: Thieves Picks Assassins: Hooded Cloak, Potions of Poison x1d3+1, Daggers x1d4+5, Gloves, Hood Wizards: Robe, (Quarterstaff OR Dagger), Rings x2, Potions x2, Wand, Scroll, Gold, Spellbooks x2, (Scroll, Potion OR Potion, Wand OR Spellbook, Scroll) Priests: Holy Symbol, Potions of Water x1d3+1, Spellbook, Scroll, Potion of Healing Bards: Instruments x2, Wand of Light, 33%:Instrument, 16.7%:Instrument Monks: Robe, Quarterstaff (UnEq), Sandals (Except Hurtlings) Healers: Potions of Extra Healing x1d3+1d2, Bandages x2d4+3, Scalpel (UnEq), Stethoscope Weaponsmiths: Ring of Fire Resistance, Anvil ?Merchants: Gold x5, (7 Rings, [66%:Ring; 21.8%:2 Rings] OR 5 Wands, [66%:Wand; 21.8%:2 Wands] OR 11 Scrolls, [83.3%:Scroll; 55.6%:2 Scrolls; 27.8%:3 Scrolls; 9.3%:4 Scrolls; 1.5%:5 Scrolls] OR 11 Potions, [75%:Potion; 37.5%:2 Potions; 9.4%:3 Potions]) Fighter, Human: Chain Mail, Medium Shield, Broadsword, Heavy Boots, Light Cloak Fighter, High Elf OR Gray Elf: Elven Chain Mail, Small Shield, Long Sword, Potion of Extra Healing, Leather Boots, Light Cloak Fighter, Dark Elf: Elven Chain Mail, Small Shield, Short Sword, Hand Crossbow, Dark Elven Quarrel, Dark Elven Quarrel x3 (Unequipped), Leather Boots Fighter, Dwarf: Chain Mail, Small Shield, Battle Axe, Horned Helmet, Heavy Boots, Gauntlets Fighter, Gnome: Leather Armor, Leather Cap, Gnomish Boots, Hand Axe, Small Shield, Leather Cloak Fighter, Hurtling: Leather Armor, Leather Cap, Small Shield, Short Sword, (Sling, Rocks OR Short Bow, Arrows) Fighter, Orc: Studded Leather, Raw Meat, Heavy Boots, (Spear, Metal Cap, Dagger (UnEq) x2 OR Battle Axe, Medium Shield OR Broadsword, Medium Shield) Fighter, Drakeling: Scale Mail, Scimitar, Medium Shield, Raw Meat x2 Fighter, Troll: Diddly Squat!? Paladin, Human: Chain Mail, Metal Cap, Long Sword, Medium Shield, Gauntlets, Leather Boots, Apple, Mace (UnEq) Paladin, Troll: Random One-handed weapon (I'd assume up to danger level 3), Random food Paladin, High Elf OR Gray Elf: Elven Chain Mail, Long Sword, Metal Cap, Leather Boots, 1d3 Loaves of Elven Bread Paladin, Dark Elf: Elven Chain Mail, Short Sword, Hand Crossbow, Dark Elven Quarrels, 1d3 Daggers, Spider Bread, Leather Boots Paladin, Dwarf: Plate Mail, Horned Helmet, Gauntlets, Iron Boots, (Battle Axe OR Warhammer, Medium Shield) Paladin, Gnome: Chain Mail, Leather Cap, Short Sword, Small Shield, Random Potion, Gnomish Boots Paladin, Hurtling: Chain Mail, Leather Cap, Short Sword, Small Shield, Random Potion *Paladin, Orc: Chain Mail, Spear, Everburning Torch, Metal Cap, Iron Boots, Gauntlets ~Paladin, Drakeling: Scale Mail, Scimitar, Medium Shield, Metal Cap, Random One-handed weapon x3 Ranger, Human: Long Sword, Hand Axe, Leather Armor, Light Boots, Short Bow, Arrows Ranger, High Elf OR Gray Elf: Elven Chain Mail, Short Sword, Dagger, Light Cloak, Light Boots, Short Bow, Arrows Ranger, Dark Elf: Elven Chain Mail, Scimitar, Scimitar, Light Cloak, Light Boots Ranger, Dwarf: Leather Armor, Light Boots, Leather Cap, Battle Axe, Club, Light Crossbow, Quarrels Ranger, Gnome: Leather Armor, Gnomish Boots, Leather Cap, Hand Axe, Dagger, Short Bow, Arrows Ranger, Hurtling: Leather Armor, Light Cloak, Short Sword, Dagger, Short Bow, Arrows, Arrows (UnEq) x1d3 Ranger, Orc: Studded Leather Armor, Iron Boots, Thick Gauntlets, Leather Cap, Battle Axe, Club, Light Crossbow, Quarrels *Ranger, Drakeling: Clothes, Bracers of Defense, Ring of Protection, Scimitar, Short Sword, Drakish Scurgari, Drakish Scurgari x(1d4+1d3-1) Ranger, Troll: Nothing! Thief, Human, High Elf, Gray Elf: Leather Armor, Leather Cap, Gloves, Light Boots, Short Sword, Daggers x1d3 Thief, Dwarf: Leather Armor, Leather Cap, Gloves, Light Boots, Hand Axe, Daggers x1d3 Thief, Gnome: Leather Armor, Leather Cap, Gloves, Gnomish Boots, Short Sword, Daggers x1d3 Thief, Hurtling: Leather Armor, Leather Cap, Gloves, Short Sword, Daggers x1d3 Thief, Troll: Nothing! Thief, Dark Elf: Clothes, Light Cloak, Bracers of Defense, Light Boots, Gloves, Short Sword, Dagger, Hand Crossbow, Dark Elven Quarrels, Dark Elven Quarrels (UnEq) Thief, Orc: Studded Leather Armor, Leather Cap, Light Boots, Club, Dagger (UnEq) Thief, Drakeling: Clothes, Bracers of Defense, Light Cloak, Scimitar, Dagger (UnEq), Drakish Scurgari Assassin, Human: Leather Boots, Long Sword, Leather Armor, Dagger Assassin, Hurtling: Boomerang Assassin, Gnome: Gnomish Boots, Leather Armor, Short Sword, Dagger Assassin, Troll: Leather Boots, Nothing more... Assassin, High Elf OR Gray Elf OR Dark Elf: Leather Boots, Elven Chain Mail, Short Sword, Short Sword Assassin, Dwarf: Leather Boots, Hand Axe, Small Shield, Studded Leather Armor Assassin, Orc: Studded Leather Armor, Battle Axe, Medium Shield Assassin, Drakeling: Clothes, Bracers of Protection, Scimitar, Dagger, Drakish Scurgari Wizard, Human (or everything else except gnome/hurtling?): (Leather Boots OR Sandals) Wizard: Gnome: Gnomish Boots Wizard, Hurtling: Nothing else Priest, Human: (Mace OR Flail OR Club), (Robe, Small Shield, Sandals, Scrolls x2, Potions x2, Spellbook, Iron Rations x3 OR Chain Mail, Medium Shield, Leather Boots, Light Cloak) Priest, Troll: Nadda. Priest, High Elf OR Gray Elf: (Mace OR Flail OR Club), Elven Chain Mail, Long Bow, Arrows, Leather Boots, Hooded Cloak, Scroll, Spellbook, Random Instrument Priest, Dark Elf: (Mace OR Flail OR Club), Elven Chain Mail, Hooded Cloak, Hood, Leather Boots, Dagger, Spellbooks x2, Potions of Poison x1d2 Priest, Dwarf: (Warhammer OR Battle Axe), Chain Mail, Heavy Boots, Metal Cap, Potions x2, Medium Shield Priest, Gnome: (Mace OR Flail OR Club), Leather Armor, Leather Cap, Gnomish Boots, Small Shield, Spellbook, Scroll Priest, Hurtling: (Mace OR Flail OR Club), Clothes, Hat, Hooded Cloak, Small Shield, Potion, Potion of Extra Healing, Instrument *Priest, Orc: Chain Mail, Spear, Everburning Torch, Hooded Cloak, Heavy Boots Priest, Drakeling: (Mace OR Flail OR Club), Bracers of Protection, Clothes, Scimitar, Scrolls x2 Bard, Human OR High Elf OR Gray Elf: (33% Sandals OR 66% Leather Boots), Clothes, 50%:Leather Cap, Gold, Long Sword Bard, Gnome: Gnomish Boots, Clothes, 50%:Leather Cap, Gold, Short Sword Bard, Hurtling: Clothes, 50%:Leather Cap, Gold, Short Sword Bard, Dark Elf: Short Sword, Dagger, (33% Sandals OR 66% Leather Boots), Clothes, 50%:Leather Cap, Gold Bard, Dwarf: (33% Sandals OR 66% Leather Boots), Clothes, 50%:Leather Cap, Gold, Hand Axe Bard, Orc: (33% Sandals OR 66% Leather Boots), Clothes, 50%:Leather Cap, Gold, Battle Axe Bard, Drakeling: (33% Sandals OR 66% Leather Boots), Clothes, 50%:Leather Cap, Gold, Scimitar, Drakish Scurgari Healer, Human: Clothes, Light Cloak, Light Boots Healer, High Elf OR Gray Elf: Bracers of Defense, Clothes, 1d3 Healing Potions, Light Boots Healer, Dark Elf: Hand Crossbow, Dark Elven Quarrels, 1d2 Dark Elven Quarrels, 1d3 Potions of Poison, Light Cloak, Clothes, Light Boots Healer, Dwarf: Leather Armor, Warhammer, Heavy Boots, 1d2 Potions of Healing Healer, Gnome: Clothes, Light Cloak, Gnomish Boots, 1d3+1d2-1 Potions of Booze Healer, Hurtling: 1d4+1d2-1 Potions of Healing, Clothes, Light Cloak Healer, Orc: Heavy Boots, Thick Gauntlets, Clothes, Club, 1d3 Potions of Poison Healer, Drakeling: Clothes, Bracers of Defense, Light Cloak, 1d2 Potions of Healing, Sandals Weaponsmith, Human: Leather Apron, Heavy Boots, Large Hammer, 1d4+1 Iron Ingots Weaponsmith: Troll: Large Hammer, 1d12+2 Iron Ingots Weaponsmith, High Elf OR Gray Elf OR Dark Elf: Elven Chain Mail, Leather Boots, Long Sword, Warhammer, 1d3+1 Iron Ingots Weaponsmith, Dwarf: Leather Apron, Warhammers x2, Heavy Boots, (10% Mithril Ingot OR 90% 1d8 Iron Ingots Weaponsmith, Gnome: Leather Apron, Warhammer, Small Shield, Gnomish Boots, Leather Cap, 1d5 Iron Ingots Weaponsmith, Hurtling: Leather Apron, Leather Cap, Warhammer, 1d2 Iron Ingots Weaponsmith, Orc: Studded Leather Armor, Heavy Boots, Warhammer, Gauntlets, 1d3 Iron Ingots Weaponsmith, Drakeling: Clothes, Scimitar, Warhammer, Drakish Scurgari, 1d4 Iron Ingots Archer, Human: Leather Armor, Leather Cap, Apple, Leather Boots, Gloves, Dagger, Long Bow, Arrows, Arrows x3, Fletchery Set Archer, Gray Elf OR High Elf: Elven Chain Mail, Leather Boots, Gloves, Dagger, Long Bow, Arrows, Arrows x3, Fletchery Set Archer, Troll: Throwing Clubs, 2d6-1 Throwing Clubs Archer, Dark Elf: Elven Chain Mail, Hand Crossbow, Dark Elven Quarrels, 1d4 Dark Elven Quarrels, Leather Boots, Light Cloak, Short Sword, Fletchery Set Archer, Dwarf: Chain Mail, Heavy Boots, Heavy Crossbow, Quarrels, Quarrels x3, Hand Axe, Light Cloak, Fletchery Set Archer, Gnome: Light Cloak, Fletchery Set, Leather Armor, Gnomish Boots, Light Crossbow, Quarrels, Quarrels x2, Dagger Archer, Hurtling: Light Cloak, Clothes, Gloves, Sling, Rocks, Rocks x3, Dagger Archer, Orc: Studded Leather Armor, Heavy Boots, Light Crossbow, Quarrels, Quarrels, Club, Fletchery Set Archer, Drakeling: Clothes, Drakish Scurgari, 1d6+1 Drakish Scurgari, Short Sword Merchant, Human: Leather Boots, Clothes, Club, Ring, Ring Merchant, High Elf OR Gray Elf: Leather Boots, Clothes, Gold x10, Short Sword, Ring Merchant, Troll: Nope. Merchant, Dark Elf: Leather Boots, Clothes, Dagger x2, Gold x3, Hand Crossbow, Dark Elven Quarrels, Dark Elven Quarrels Merchant, Dwarf: Leather Boots, Chain Mail, Warhammer, Gold x20 Merchant, Gnome: Leather Armor, Short Sword, Leather Cap, Gnomish Boots, Gold x5 Merchant, Hurtling: Clothes, Leather Cap, Club, Gold x3 Merchant, Orc: Leather Boots, Studded Leather Armor, Broadsword, Dagger, Club, Dagger, Gold Merchant, Drakeling: Clothes, Bracers of Defense, Short Sword, Gold x2 Farmers: Hood, 1d4+2 Herb Seeds, 1d4+7 Plant Seeds, Fletchery Set; Non-trolls:(Clothes, Non-Gnomes:Sandals, Gnomes:Gnomish Boots, Hurtlings: No shoes); Hurtlings,Gnomes:Sickle; Other Non-trolls:Scythe, Cooking Set. Human:3d2 Iron Rations; Troll: Light Furs, 3d2 Large Rations; High/Gray Elf: 3d2 Loaves Elven Bread; Dark Elf: 3d2 Loaves Spider Bread; Dwarf: 3d2 Dwarvish Bread; Gnomes: 5d4 Plain Candy; Hurtlings: 3d2 Hurtling Bread; 3d2 Dry Meat for Drakelings or Orcs Mindcrafters: Quarterstaff, Non-trolls: Robe; Gnomes: Gnomish Boots; Other Non-Hurtlings: Sandals; Ring of Stun Resistance, Random Ring, Random Potions x2, Wand, Scroll, Gold, (33%:Scroll & Potion; 33%:Potion & Wand; 33%:Wand & Scroll) Barbarian, Human: Light Furs, Two-handed Sword, Leather Boots, Amulet of Luck, 2 Iron Rations, Dagger Barbarian, Troll: 4d4 Rocks Barbarian, High/Gray Elf: Hooded Cloak, Leather Armor, Leather Boots, Long Sword, Leather Armor (Maybe not always? - tested but no other results), Arrows, 1d2+1 Dry Meat, LongBow?!? Barbarian, Dark Elf: Hooded Cloak, Hood, Clothes, Short Sword x2, Throwing Knife, Spider Bread, 1d4+1 Potions of Poison Barbarian, Dwarf: Thick Furs, Bone Helmet, Leather Boots, Battle Axe, 2d2 Throwing Clubs, 1d2 Iron Rations, 5d2 Potions of Booze Barbarian, Gnome: Hood, Light Furs, Light Boots, Spear, Sling, 1d3+3 Rocks Barbarian, Hurtling: Light Furs, Short Bow, 1d3+3 Arrows, Club Barbarian, Orc: Orcish Helmet, Studded Leather, Orcish Spear, Heavy Boots, Rocks Barbarian, Drakeling: Heavy Spear, Throwing Club Druids: Apple, Melon, Wooden Shield, Random Potions x2, Spellbook Druid, Human: Leather Armor, Light Cloak, Sandals, Spellbook, Cudgel?!? Druid, Troll: Hood, Light Cloak Druid, All Elves: Hood, Leather Armor, Light Cloak, Scimitar, Leather Boots Druid, Dwarf: Heavy Boots, Hooded Cloak, Studded Leather Armor, Heavy Cudgel Druid, Gnome: Hooded Cloak, Leather Armor, Club Druid, Hurtling: Leather Cap, Leather Armor, Leather Girdle, Hooded Cloak, Club Druid, Orc: Quarterstaff, Hooded Cloak, Studded Leather Armor, Heavy Boots, Leather Girdle Druid, Drakeling: Bracers of Defense, Robe, Hooded Cloak, Leather Girdle, **Scimitar OR Quarterstaff?... Necromancer: Black Robe, (50%:Skull Dagger, 50%:Skull Staff), Gnomes:Gnomish Boots, Other Non-hurtling:(50% Sandals, 50% Leather Boots), Random Ring, Random Potion x4, Random Scroll, Gold, Random BOOK (This can be Tracts of Chaos; will be Frost Bolt if Spellbook), (Scroll & Potion OR Potion & Wand OR Wand & Scroll) Elementalist: Robe, (Quarterstaff OR Dagger), Gnomes:Gnomish Boots, Other non-hurtling:(Sandals OR Leather Boots), Ring of Fire Resistance, Random Ring, Random Potion x2, Random Wand x2, Scroll, Gold, (Scroll & Potion OR Potion & Wand OR Wand & Scroll) Beastfighter: Non-Troll/Non-Dark Elf:Light Furs, 1d4+4 Fresh meat, 1d4 Apples, 1d3 Melons, Humans:Leather Boots, High/Gray Elf:Leather Boots, Leather Cap, Dark Elf:Spider Shell Armor, Leather Boots; Dwarf/Drakeling:Heavy Boots, Gnomes:Gnomish Boots